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strayphotons
Public
Stray Photons Game Engine test suite
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master
7m
Improved collision force calculation (#565)
#2842
Jacob Wirth
·
master
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daa8fbfb8
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Created
Mon 17th Mar at 7:17 AM
7m
Combined anisotropic voxel processing into fewer passes (#564)
#2837
Jacob Wirth
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master
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a70004226
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Created
Sat 15th Mar at 8:21 AM
7m
Fix slowness of FindSignalNode (#563)
#2832
Jacob Wirth
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master
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449d0a543
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Created
Mon 10th Mar at 4:28 AM
8m
Signal Expression Caching (#561)
#2827
Jacob Wirth
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master
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2b3998213
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Created
Mon 10th Mar at 2:40 AM
7m
Add dynamic loading for Scene Select menu list (#560)
#2814
Jacob Wirth
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master
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ddc253845
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Created
Fri 7th Mar at 8:14 AM
save_games
7m
Avoid an assert when saving certain things
#2850
Jacob Wirth
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save_games
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64455d88e
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Created
yesterday at 8:25 AM
7m
Fix template parenting and scene connection paths
#2849
Jacob Wirth
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save_games
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06d2d42fc
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Created
yesterday at 7:52 AM
7m
Add entity scope to SceneInfo and allow "entity:" syntax for EventData
#2848
Jacob Wirth
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save_games
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fabad9bbc
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Created
Thursday at 9:37 AM
8m
Add entity scope to SceneInfo and allow "entity:" syntax for EventData
#2847
Jacob Wirth
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save_games
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51af3746b
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Created
Thursday at 9:28 AM
2h
Fix more bugs in save/load
#2846
Jacob Wirth
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save_games
GitHub Icon
c801d93e8
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Created
Thursday at 7:20 AM
isolate_thread_locks
—
Very WIP - Start separating LaserSystem from depending on physics locks
#2843
Jacob Wirth
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isolate_thread_locks
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77e1fb683
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Created
Mon 17th Mar at 7:22 AM